GENERAL RULES
1. If a player’s account is banned for any reason by The Esports Club that said player cannot avoid that ban in any way to play in another The Esports Club tournament. If said player
makes a secondary account and is playing in a The Esports Club a tournament, said player and his/her team will be disqualified from the rest of the tournament. There will be no exceptions.
2. If any team fails to report an issue with another team and knows another team is doing something that can get them banned or disqualified from a tournament, the team that didn’t report may risk forfeiture and no refund of credits.
3. If and when leadership of a team is given to another member of that team. That person gives up all privileges that a leader gets.
4. To join a tournament team, you may not join the team from a proxy IP address. If a player does so, you risk being forfeited.
5. Substitutes are allowed in our tournament. Once the tournament begins your roster is final. And once a team qualify for the Lan event and they have a player issue only 1 change from the locked roster will be allowed who has not registered for the same tournament.
6. Users may not share accounts, or any aliases linked to a designated player’s account. Doing so can lead to a temporary ban from the site.
7. Any form of abuse of any staff member is prohibited. If a user does abuse a staff
member, that user risks a temporary site ban and/or disqualification from the match that said user is participating in currently.
8. First seed to proceed for grand finals gets veto advantage
The Esports Club reserves the right to change, modify, or adapt all rules as deemed appropriate in order to uphold and maintain a spirit of overall fairness and good sportsmanship.
GAMEPLAY
1. Players who move their character outside of the normal boundaries of a map may forfeit the game. Moving outside of the normal boundaries of a map includes but is not limited to part of the character’s body passing through what should be a non- permeable surface or object, and moving into any area from which your character registers shots on an opponent who is not able to register shots on your character.
2. Players may only use the default version of each weapon. Use of any weapon variant that has been statistically re-balanced or any other restricted item may result in a forfeit of the map/match.
3. If a Player finds that they are unable to Aim Down Sights (ADS) properly, they should notify a Tournament Official immediately. If the Tournament Official is able to confirm that this has occurred, they will determine whether the round/game should be restarted, the game win should be awarded to a team, and/or the conditions under which the round/game should be resumed.
4. After a Private Match has been created, only players on the (2) teams and The Esports Club Staff members may be invited/join. If a player that is not a registered member of one of the teams (ineligible player) joins a game, the game must be ended. If a player is found to have invited an ineligible player to a game, a forfeit may be issued for tourney disruption.
5. If a player lags out during the first 30 seconds the game should be ended and
restarted for all game modes unless damage is inflicted by the opposing team prior to said time.
6. The team who lost the player should either leave the game, switch to spectator mode, or end the game if that team is the host. For Search and Destroy, the map should be resumed from the scores prior to the player losing connection to the private match lobby.
7. If a player lags out after the first 30 seconds and/or after the first kill (damage inflicted), the match must continue.
8. If a player disconnects from a Search and Destroy game, the current round must be completed. After that round has been completed, the game must be paused.
Any form of cheating, using a glitch, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from The Esports Club.
9. The Esports Club reserves the right to broadcast any match. If The Esports Club chooses to broadcast a match, The Esports Club Staff members must be allowed into each game. If
The Esports Club Staff members are unable to connect to a host, all other hosting options may be explored until a suitable host is found. Only The Esports Club Discord is allowed for this tournament communication.
10. If your team is competing in multiple The Esports Club tournaments at once and your team is in the finals of one of these tournaments, your team has 20 minutes from the
scheduled match time to play the finals match or your team risks being reported as a no show which can lead to a forfeit of the finals match or being forced to playing man down.
11. Teams can only play one man down in a tournament match. Not having the required number of players in the lobby at the time given by a referee will result in a forfeit of the map.